← Back
Open source minecraft-like engine

Uses a "cublic chunks" system so the world can be "infinite" on the y axis as well
Supports custom block models, textures, and logic

Has a 3D pathfinding system that works over hundreds of blocks
Seperate sky and block light system so no lighting updates are needed at night
Low lighting is meant to be similar to how humans see more blues in low lighthing

VR Fractals
Uses real time raymarching ran in a compute shader to render fractals at 90fps in VR
VR Sand
A 3D Falling Sand/Powder Toy type game in Virtual Reality
Required very heavy optimization to get it working fast enough for VR
Multiscreens
A program in VR that lets you have as many virtual monitors as you want.
My first self published software project, released on Steam
Was made redundant by better alternatives so I open sourced it
Resonite Social VR Projects
(some links below go to posts on the Resonite Discord, you'll need to be in that server to view them)